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However, Quantic Dream now seems to be embracing its independent nature and is exploring other options outside of PlayStation. Quantic Dream's story-driven interactive adventures have found an audience among the PlayStation community, and it's difficult for many to imagine it abandoning that platform to pursue a different one with a new set of audiences. For instance, Paris-based Quantic Dream has primarily made games for PlayStation devices in the past, with 2002's Fahrenheit being an exception. Kojima's partnership with Xbox opens up new doors for other independent studios that in the past have stuck to developing games for a particular ecosystem. While this fundamental shift is concerning, it's also exciting. Similarly, Xbox-centric studios are not known to approach PlayStation. PlayStation-centric studios are not known to approach Xbox. For starters, Kojima partnering with Xbox changes a lot of things. The details on Kojima's rumored Xbox game are pretty scarce right now, but the little tidbits known are intriguing and thought-provoking on their own.
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